To solve the Big Walk Microphone Puzzle, seat one player in the green headphone chair and number the six microphone stations from 1 to 6. Test one station at a time; the listener uses directional sound to identify the active microphone, and another player presses that station’s button. Repeat until the green progress meter is full.
- Players
- 2 or more
- Microphones
- 6
- Listener position
- Green chair
- Completion
- Full green meter
Find and Prepare the Microphone Puzzle
Community guides describe the puzzle as a red-and-white dome in the Yellow Tower region. Inside are a green chair with headphones and six microphone stations arranged around it. The route is also called the Big Talk or direction microphone puzzle in walkthroughs.
Only two players are required: one listener and one operator who moves between stations. A larger group can stand at separate microphones, which reduces walking but makes disciplined turn-taking more important.
Assign Numbers and Roles
Choose a fixed clockwise direction and label the six stations 1 through 6. Everyone must use the same numbering for the entire attempt. Put the listener in the green chair and make sure they are receiving the headphone audio before beginning.
Use one short test phrase at roughly the same speaking distance every round. Consistent words and volume help the listener compare direction instead of reacting to a louder teammate.
Solve the Microphone Puzzle Step by Step
- Seat one player in the green headphone chair.
- Number the six microphone stations from 1 to 6 in a shared clockwise order.
- Have one player speak the agreed short phrase into one microphone.
- Ask the seated listener which numbered direction the voice occupies in the headphones.
- Press the button at the microphone identified by the listener.
- Check that the green meter increased, then repeat the test for the next round.
- Continue until the green progress meter is full and the puzzle completes.
Listen for Direction, Not Proximity
The seated player must judge where the test voice appears through the special headphones. Ordinary world audio can make a nearby speaker seem obvious, but physical proximity is not the answer the mechanism is testing.
Run only one microphone at a time. Overlapping voices create competing directional cues and make a correct button choice unnecessarily difficult.
There Is No Fixed Microphone Order
The correct microphone changes each round, so a numbered sequence copied from another session is not a reusable solution. The reliable method is always test, identify, press, and confirm the meter before starting the next round.
If the Progress Meter Does Not Move
- Confirm that the listener is seated and hearing the puzzle headphones.
- Check that every player is using the same clockwise numbering.
- Test only one microphone and one voice at a time.
- Keep the phrase, speaking distance, and volume consistent.
- Treat the listener’s directional cue as the answer rather than choosing the station nearest the speaker.
- Look at the green meter after every press; if it did not advance, reset the callout before continuing.
After completing this challenge, return to the All Puzzles Guide for the tower route or use the Peg Puzzle Solution for the nearby colored-piece challenge.
